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The first objective of this project was to create a movement that is precise and that the player feels in control of. The second was to create a mechanic that allowed to take control of the other characters of the game. The majority of the visual is from an asset pack named “Sunny Land”. The ambient music is named “art of silence” by uniq (music free of copyright available on youtube).

Creation date: 2018 october - 2019 october

Used technologies:

  • Unity 3D (2019.2.2f1)
  • C#

Part(s) in the project:

  • Solo Project